Obstacle guide

Crate

The crate is the first obstacle you meet in every run: 0.9 m wide and 0.9 m tall. It appears from the very start and stays the most common obstacle until the end.

First appears
from the start
Action
Jump
Width
0.90 m
Height
0.90 m
StickRun obstacle: Crate – scene from the game
Scene drawn with the game’s own graphics, runner for scale (1.6 m).

How to get past it

A short hop is enough. Just tap the jump button – a flat jump lands sooner, so you are ready for the next obstacle earlier.

Pro tip

Many crates have an arc of five coins above them. Jump a little later and hold the button to collect the coins at the top of your jump.

Common mistake

Jumping too early, which drops you right onto the crate. Take off when the crate is roughly one body length ahead.

Try it yourself

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